| [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) | |
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UlTiMaTe-PaRkS
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Capt Jack Mister DCP 2013
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J. Thaddeus TOAD
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| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Mer 18 Juin 2008 - 15:01 | |
| It's Midway Mania... Let's begin by wrapping up the coverage on DCA's newest attraction, Midway Mania. Or, if you are one of the stubborn creative types in Marketing, Toy Story Mania! The ride itself has been operating daily for about a month now, playing host to tens of thousands of Cast Members and Imagineers, their families, and most recently Annual Passholders and regular DCA day visitors. Thus far WDI is thrilled with both the formal and informal feedback they've been receiving from all of the preview riders. This was never meant to be an E Ticket, but rather a solid D Ticket, and in that role it seems to be living up to the goals set out for it by its designers and budget. Also thrilled thus far is Anaheim's Operations and Maintenance departments, as the preview phase of the attraction opening has showed that the ride system and technology used is surprisingly reliable. Certainly there have been some minor technical issues to work through with the 3-D screens and the interactive effects. But the ride system itself is proving to be an operator's dream, and headaches and troubles have been few and far between, which is a great sign at this early stage. As the hand selected crew of Attractions CM's learn the ropes and get the hang of operating the ride, they're now able to pull in 1,000 per hour counts and keep the line consistently shuffling past Mr. Potato Head. Luckily for those CM's, the Anaheim executive team resisted the urge to add in a Fastpass line, which makes the overall operation of the ride much simpler and easier to deal with. The executives out in WDW weren't as savvy however, as they've saddled the Florida version with Fastpass and a Single Rider Line. Since that decision was made midway through the design phase, the queue in Florida is not nearly as straightforward as Anaheim's and approximately 70% of riders in Florida won't be seeing the ground-breaking Mr. Potato Head animatronic that's off to the side inside the Florida queue. While the D Ticket attraction is a nice addition for the park, the designs of the facility itself and the surrounding redevelopment are a peek at the future of DCA. WDI took full advantage of the budget to dramatically retheme the original stucco and cement look of Paradise Pier. This is clearly not something former resort honchos Paul Pressler or Cynthia Harriss would have approved, and DCA is better for it. Dumstick While WDI poured their hearts into theming the new Toy Story ride buildings to the max, there is also some evidence that perhaps WDI over-thinks some things they put into the parks. Take for example the "Don Tomas" snack bar built across the boardwalk from the new ride. Believe it or not, there is an elaborate backstory to this snack shack that involves a Hispanic family of entrepreneurs who set up shop selling turkey legs on the pier a century ago. The name "Don Tomas" is quite literally a Spanish form of "Mr. Tom", as in Tom Turkey. The stand was also decorated with pictures of this mythical Tomas family, with period accessories placed throughout. Don Tomas roughly translates to Mr. Tom, selling turkey legs. Get it? It's okay if you didn't make that connection, as WDI really didn't explain that backstory to anyone in Anaheim either. The poor Cast Members staffing the cart never received this communication from the designers and have no clue what the name Don Tomas means, or what their supposed role is in this little tale, except to sell turkey legs and Cokes to tourists. Imagineers love to say that the magic is in the details, but sometimes they can be far too obscure to matter much. You'll see more and more Spanish language merchandise too. http://miceage.micechat.com/allutz/al061708a.htm |
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Max
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J. Thaddeus TOAD
Âge : 49 Messages : 5431 Localisation : Orléans Inscription : 04/07/2007
| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Lun 23 Juin 2008 - 18:39 | |
| http://micechat.com/forums/blog.php?b=446 The new Toy Story Mania! attraction opened up at Disney's California Adventure Park last Tuesday, and now Disney has special Crowd Control procedures for DCA's park opening. The normal turnstile opening at 9:30 AM, when just the Sunshine Plaza and the pathway that goes in front of Soarin' over California to the Grand Californian Hotel is open to guests, now features a special queue for the new Toy Story Mania! attraction. The line starts near Grizzzly River Run, but quickly fills up the entire pathway and ends up next to the Sunshine Plaza main fountain. Prior to the official Park Opening, the line is moved forward to the Paradise Pier area and the new attraction. So if you are trying to be one of the first guests of the day to ride, make sure and follow the signs and the Cast Member directions to the end of the queue. Disneyland The line for TSM! at 9:40 AM, just 10 minutes after the turnstiles opened on Sunday |
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SphinX
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| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Mer 25 Juin 2008 - 15:12 | |
| Alut, je ne suis pas toujours ce topic, vu qu'il y en a un sur CP: http://87.98.147.165/phpBB3/viewtopic.php?f=8&t=11808&p=210237#p210237 Bon les softs openings sont finis et il y a eu l'inauguration. Robb et Elissa Alvey étaient évidemment invités (quels veinards ceux-là ) Et voici une vidéo on-ride: http://www.themeparkreview.com/videos/toystorymania.zip Source: Themeparkreview, merci à Warrik (CP) https://rue-efteling.blogspot.com/, voix francophone non off sur le plus grand parc néerlandais. Taulier sur Europarcs.net, la base de données francophone sur les parcs européens. |
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UlTiMaTe-PaRkS
Âge : 35 Messages : 310 Localisation : bruxelles Inscription : 04/06/2008
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SphinX
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Matttthieu
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| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Jeu 26 Juin 2008 - 4:23 | |
| J'ai eu la chance de pouvoir tester cette nouvelle attraction. Vu à la période ou j'y étais (pleine saison estivale touristique ici), je n'ai pu la faire qu'une seule fois, donc des détails m'ont surement échappés. Je vais quand meme me lancer dans l'exercice difficile de la critque d'attractions. Déja si je dois decrire l'attraction en quelque mots: c'est géniale!!!!!! File d'attente: Pas vraiment eu le temps de regarder la file d'attente (en plus j'ai emprunté la file fast pass) mais en gros ca resemblait à une salle de jeu : Je me pose la question de savoir si l'animatronic de Mr Patate est uniquement pour la Californie. si quelqu'un pourrait me répondra ca serait sympa. En tout cas il n'y a pas de monsieur Patate dans la file fast pass. Edit: il y a un monsieur patate dans la file je viens de verifier, si vous voulez le voir prenez pas la file Fast Pass, mais dans ce cas bon courage, l'attente fleurtait avec les 100-120 minutes la plupart de la journée et les fast pass se distribuaient comme des petits pains... Avant d'arriver dans la salle d'embarquement : Ride: Au niveau du ride en lui meme, les differents jeux sont prenants. Le systeme de tir est vraiment adapté aux exerices proposés. J'ai adoré les effets environnants. On se prend facilement aux differents jeux Les effets d'air et d'eau rendent le tout bien plus immersif. Un seul bémol il manque un peu de thematisation entre les differents sequences. L'impression de vide domine un peu entre les differentes baraques a jeux. Pour info a la fin du ride on peut voir le meilleur score et le score du mois. 230 000 à battre pour les futurs interessés. Voila ma petite critique. Il m'aurait fallu quelque tours de plus pour etre plus précis mais vu le monde... |
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Invité Invité
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UlTiMaTe-PaRkS
Âge : 35 Messages : 310 Localisation : bruxelles Inscription : 04/06/2008
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Mouetto Membre Honoraire
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UlTiMaTe-PaRkS
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NAIROLF
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| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Jeu 26 Juin 2008 - 11:28 | |
| sur ces deux liens, on peut voir 2 références à 2 courts-métrages Pixar: Knick Knack sur la caisse de la boutique. (remarquez aussi un plateau de bataille navale faisant office d'étagère). http://www.disneytheque.com/phototheque/disneyland_resort/midway_mania/080625/002.jpg le ballon dans le court-métrage sur la lampe emblematique de Pixar, sur la façade. http://www.disneytheque.com/phototheque/disneyland_resort/midway_mania/080625/005.jpg |
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wyatt earp
Messages : 1845 Inscription : 27/10/2007
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J. Thaddeus TOAD
Âge : 49 Messages : 5431 Localisation : Orléans Inscription : 04/07/2007
| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Lun 14 Juil 2008 - 19:57 | |
| Ca y est, j'ai fait Toy Story Midway Mania! hier a DCA. Alors que dire... Sympa car c'est une nouveaute! Ceci dit, tous ces ecrans et ces decors plats, le fait que ce soit interactif comme Buzz (j'ai eu un peu une etrange impression de deja vu)... bof! D'ailleurs, pour une nouveaute, je n'ai pas trouve qu'il y avait foule: j'ai fait 40 min en plein apres-midi (alors que les americains sont en vacances, en plus hier c'etait dimanche). Il y avait beaucoup plus de monde a Soarin' par exemple... Cela s'explique peut etre par le fait que, cote jeux videos, les petits americains ont largement ce qu'il faut a la maison!! Ce qui est sur, c'est que je prefere voir cette attraction dans le parc plutot que les vrais midway games payants qui sont d'ailleurs toujours ouverts juste a cote de TSMM!! En ce qui concerne DLRP, j'espere qu'EuroDisney ne mettra pas un euro pour TSMM! et nous proposera d'autres attractions dans les futurs developpements... |
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Mr.Freddy
Messages : 17821 Inscription : 05/07/2007
| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Mar 15 Juil 2008 - 0:04 | |
| Une longue interview de John Lasseter sur TSM - Citation :
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Q&A: John Lasseter on Toy Story Mania [url=http://www.pixarplanet.com/forums/profile.php?mode=viewprofile&u=Leo Holzer] [/url] Saturday, July 05, 08 By Leo N. HolzerSpecial to Pixar Planet/Upcoming Pixar John Lasseter is a crowd-pleaser, first as chief creative officer overseeing films at both Pixar and Walt Disney Animation Studios and now as someone relishing his new role guiding theme park development through Walt Disney Imagineering. I recently spent a few minutes with Lasseter at Disney’s California Adventure talking about Toy Story Midway Mania and many more minutes with others involved with the development of this amazing new attraction. “The goal that I have working with Walt Disney Imagineering,” Lasseter said, “is you want to make a ride so good that once you get off it you want to get back in line and ride it again immediately. That’s the goal and there’s nothing less than that in my book.” What follows is a transcript of my short interview with Lasseter. Highlights of interviews with Imagineers Bruce Vaugh, Kevin Rice, Kevin Rafferty, Chrissie Allen and Pixar’s Roger Gould specifically about this high-tech wonder will follow in the days ahead. Q: John, tell me about the impetus of this ride, combining your “Toy Story” characters with classic midway games: A: I’ll go into geeky details for you because I know you like that. Do you remember DisneyQuest, the pirates thing? That was an R&D project that Imagineering did that I thought was really, really interesting and innovative. Then of course you know Buzz Lightyear’s Astro Blasters and I love that ride, but I don’t quite know if I’m hitting the target or not so I’m always looking to see the scores. Well, the Imagineers came to us and proposed what if we combined the DisneyQuest pirates thing with a sort of Astro Blasters kind of thing and do it all themed around the characters from Toy Story? And I thought, ‘done. Let’s go.’ That’s awesome because I love that technology, And it’s perfect for our characters given that they’re computer animated. So we started. But, to me, it always about the story, even with a ride like this. What’s the story? So we came up with the idea that Andy got this game and he’s got the Toy Story characters to set up and host all these games for you. And you’re the size of the Toy Story toys. That became the concept and it fit really well at this spot in California Adventure because it’s here in the midway area. And then having Mr. Potato Head as the carnival barker is so much fun. So that’s where the impetus came from. And out of that we started. I would go down to Imagineering all the time and it must have been a year-and-a-half ago, maybe two years ago, at the very, very, very first mock up of what the game play could be like. It was just the guts of a gun that was pieced together, you’re sitting on a plywood bench and you’re looking at a screen with this graphic. I was wearing 3D glasses and I pulled the string and out came a projectile that went off into a distance. Well, they couldn’t get me off it. I wanted to play it again and again. I even missed my next meeting. I thought wait a minute if it’s this addicting — and everyone was reacting the same way — can you imagine what it will be like sitting on a ride vehicle and having the beautiful graphics with Pixar animating the Toy Story characters, how good this is going to be? This is going to be addicting. This is going to be great. We worked very closely with the team — and an amazing group of Imagineers worked on this — and we (a small group from Pixar) just kept going down again and again and again working with them on this thing, perfecting it, getting it right, and getting the Pixar animators to actually animate the Toy Story characters. It’s so much fun people don’t realize how complex this ride is. It’s staggeringly complex, between the computers, the ride system, the game play. Think about it, you’re pulling a string and you’re visually seeing a projectile come out. Well, it’s like you pull a string, that sends a signal down into the track, that goes back into a computer somewhere and does something before it comes back and goes into a projector to show it. It’s like ‘wow.’ But it doesn’t matter. I don’t want people to think about that. It’s about the entertainment. And the goal that I have working with Walt Disney Imagineering is you want to make a ride that is so good that once you get off it you want to get back in line and ride it again immediately. That’s the goal and there’s nothing less than that in my book. That’s what I think we’ve done here, what Imagineering has done here, with this amazing ride. And this is the beginning. Look at how beautiful the building is, the queue area and Mr. Potato Head Barker. This is really an indication of what the rebirth of Disney’s California Adventure is going to be. Everything is going to be at this level. In five years, you won’t believe how beautiful this park is. Q: I’ve heard Pete Docter and others say that while making “Toy Story” many people at Pixar were thinking about the day the characters might end up in the Disney parks. How staggering is it to see the journey of what you’ve done with the “Toy Story” characters, how far they’ve come and the growth of all the Pixar attractions? A: The fact that I worked at Disneyland, that I grew up a half-hour away and came here all the time, to see the characters I’ve created come alive in the parks, it’s been so unbelievable. But then what’s even more exciting to me is to turn around and look at the faces of the kids and families looking at your characters. To see how these characters have touched these families. Think about it, ‘Toy Story’ came out in ’95, it’s 2008 — that’s 13 years ago. So a 13-year-old right now doesn’t know a world that didn’t have ‘Toy Story’ in it. That’s two generations of kids — because Walt Disney believed that every seven years there was another generation of children — that means we’re almost on that second generation of children. But it’s what we do at Pixar. We make these films to last for generations. … We believe in making these films right with great stories and great characters that will stand the test of time — long after the technology that created it becomes old, it doesn’t matter. It’s about entertaining audiences. The fact that ‘Toy Story,’ the first computer animated feature film, is still many people’s favorite movie — and on the AFI’s list of the top 100 films of all time, which I’m so proud of — just shows the strength of these characters. It’s like seeing the faces of people riding this ride, it’s fantastic. Images Courtesy of Al Kipnis. |
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Cinderella
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Disney Planner
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| Sujet: Re: [Disney California Adventure et Disney's Hollywood Studios] Toy Story Midway Mania! (2008) Lun 4 Aoû 2008 - 20:01 | |
| - Matttthieu a écrit:
- Je me pose la question de savoir si l'animatronic de Mr Patate est uniquement pour la Californie. si quelqu'un pourrait me répondra ca serait sympa. En tout cas il n'y a pas de monsieur Patate dans la file fast pass.
Edit: il y a un monsieur patate dans la file je viens de verifier, si vous voulez le voir prenez pas la file Fast Pass, mais dans ce cas bon courage, l'attente fleurtait avec les 100-120 minutes la plupart de la journée et les fast pass se distribuaient comme des petits pains... Bon alors je donne cette info sous toute réserve car je n'ai pas pu (encore) la vérifier par moi-même. Toutefois, la personne avec qui je travaille est qui est sur WDW de façon quotidienne m'a indiqué qu'il était possible de voir Mr Patate sans faire de (trop) longues queues. Pour cela, il suffit de prendre la file normale et une fois que vous avez vu Mr Patate de bifurquer en passant par la Single Rider Line (bien sûr il faut être prêt à ne pas faire l'attraction avec ses potes !!) Pour info, quand la file est de 90 minutes, vous mettrez environ 10 minutes à atteindre le passage file standby et Single Rider Line. Encore une fois, je n'ai pas pu vérifier cette info par moi-même donc aucune réclamation ne sera prise en considération !! Thierry Correspondant exclusif Mouse Travels pour l'Europe pour des séjours Walt Disney World / Disneyland Californie / Disney Cruise Line Et on envoie même les DVD de planification en Europe !!! La magie... pas à pas Devenez fan sur Facebook !! |
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wyatt earp
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HTH2004
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