Merci pour la réponse! Il y a un article de 2 pages cette semaine dans Paris Match. Ils montrent un plan avec une Étoile de la Mort au centre, entourée de diverses zones autour (zone désertique dans le style de Tatooine, zone neigeuse -la planète Hoth?-, la Lune Forestière des Ewoks...).
Alors je sais pas si j'ai rien suivi ou si j'ai loupé un épisode, mais à la vue des constructions actuelles j'ai pas du tout l'impression que ce soit fidèle à ce plan.
Décembre 2021: Disneyland Paris 2022: Walt Disney World (10 jours)
Disneyland Paris: Mars 2019, Oct. 2018, Sept. 2017, Avril 2017, Avril 2015, Sept. 2014 et Avril 2014. Walt Disney World: Janvier 2014 (10 jours); Sept. 2012 (14 jours) Disneyland (Anaheim): Octobre 2019 (5 jours)
Décembre 2021: Disneyland Paris 2022: Walt Disney World (10 jours)
Disneyland Paris: Mars 2019, Oct. 2018, Sept. 2017, Avril 2017, Avril 2015, Sept. 2014 et Avril 2014. Walt Disney World: Janvier 2014 (10 jours); Sept. 2012 (14 jours) Disneyland (Anaheim): Octobre 2019 (5 jours)
Sneak A Peek At The Toydarian Wares Coming To Star Wars: Galaxy’s Edge
Just moments ago, Chairman of Walt Disney Parks & Resorts Bob Chapek shared an update on the progress of the highly anticipated land, Star Wars: Galaxy’s Edge, and shared a sneak peek at the unique Toydarian merchandise guests will find exclusively in the land.
At Star Wars: Galaxy’s Edge, guests will visit the planet of Batuu, a remote outpost on the galaxy’s edge that was once a busy crossroads along the old sub-lightspeed trade routes. Here, guests will find themselves in the middle of the action at two attractions that take detail and immersion to the next level: one that lets guests take the controls of Millennium Falcon on a customized secret mission, and an epic Star Wars adventure that puts guests in the middle of a climactic battle between the First Order and the Resistance.
Guests will also be able to explore a street market run by a Toydarian, a character first introduced in “Star Wars: The Phantom Menace.” Among his wares will be handcrafted toys made by local artisans, like those seen above.
Star Wars: Galaxy’s Edge is set to open at both the Disneyland and the Walt Disney World Resorts in 2019.
Pour les gens moins à l'aise avec l'anglais, il est dit qu'il serait possible que l'accès à SWGE soit payant dans un premier temps pour éviter la foule. Il est aussi dit que les fastpass pour les deux attractions seraient distribués via MaxPass, qui verrait son prix grimper. Ce sont juste des idées qu'un journaliste expose. On ne sait pas ce qui va vraiment se passer.
Bahhhh on a vu le bazar avec l'ouverture de Pandora, mais devoir payer en plus pour acceder a SW:GE, je trouverais ça mesquin vu le tarif du billet normal
Pour les gens moins à l'aise avec l'anglais, il est dit qu'il serait possible que l'accès à SWGE soit payant dans un premier temps pour éviter la foule. Il est aussi dit que les fastpass pour les deux attractions seraient distribués via MaxPass, qui verrait son prix grimper. Ce sont juste des idées qu'un journaliste expose. On ne sait pas ce qui va vraiment se passer.
VIDEO: Flyover the Star Wars: Galaxy’s Edge Construction Site
While the highly anticipated Star Wars: Galaxy’s Edge lands won’t debut to Disneyland and Walt Disney World Resort guests until 2019, eager fans can take a voyage over the Star Wars: Galaxy’s Edge construction site – right now!
At Star Wars: Galaxy’s Edge, guests will be transported to the planet of Batuu, a remote outpost on the galaxy’s edge that was once a busy crossroads along the old sub-lightspeed trade routes. Here, guests will find themselves in the middle of the action at two attractions that take detail and immersion to the next level: one that lets guests take the controls of Millennium Falcon on a customized secret mission, and an epic Star Wars adventure that puts guests in the middle of a climactic battle between the First Order and the Resistance.
As you can see in this video, which Bob Iger shared this morning during the 2018 Annual Meeting of Shareholders, Star Wars: Galaxy’s Edge is shaping up to be one of the most detailed and immersive lands ever created in Disney Parks history. Take a look at the video above for construction flyover footage that shows the expansive scale of this thrilling addition
"To all who come to this Happy Place, welcome ! Disneyland is your land."- W. Disney [b]Mes Visites: - Disneyland Paris: 1992-----2018 - Futuroscope: 1998-2013-2018 - Parc Astérix: 1996-2003-2010-2015 - Puy du Fou: 2014 - Nigloland: 2005 - Efteling: 2019 - Disneyland Resort: 2013- 2016 - Walt Disney Family Museum: 2016 - Universal Studios Hollywood: 2013-2016 - Tokyo Disney Resort:2025
Ouah et bah ça monte tout ça!!!! vivement les premiers éléments de thématisation
"La chose la plus importante pour un réalisateur est de savoir ce qu'il veut. C'est la raison pour laquelle j'adore Disney: je pense que l'animation est à l'origine du cinéma en prises de vue réelles, car les animateurs doivent avoir une image claire dans leur esprit. ils doivent utiliser leur imaginaire afin de peindre les choses, en tenant compte de tous les aspects, jusqu'au mouvement du vent. Tous les réalisateur devraient être avant tout des animateurs, car il s'agit de transformer l'imaginaire en quelque chose de tangible."Steven Spielberg
Lucasfilm a publié aujourd'hui un extrait du roman Thrawn : Alliances, écrit par Thimothy Zahn, qui sort le 24 juillet prochain aux Etats-Unis.
On y découvre la mention de la planète Batuu qui pourrait être un des lieux d'action du roman.
La lecture du roman pourrait donc nous en apprendre un petit peu plus sur cette nouvelle planète que l'on pourra découvrir (du moins en partie) en personne dès l'année prochaine à Disneyland Park et à Disney's Hollywood Studios Park !
Citation :
“I have sensed a disturbance in the Force.”
Emperor Palpatine paused, stretching out his thoughts to the two men standing before his throne, awaiting their reactions.
No. Not men. Of course not men. Men were insignificant, pitiable creatures, fit only to be ruled, or intimidated, or sent to die in battle. These were far more than mere men.
A Chiss Grand Admiral, a strategic and tactical genius. A Sith Lord, ruthless and powerful in the Force.
They were watching him, Palpatine knew, each trying in his own way to glean some understanding as to why they’d been summoned. Grand Admiral Thrawn was observing his Emperor’s voice, face, and body stance. Lord Vader, in contrast, was stretching out with the Force toward his master.
Palpatine could feel all that. But he could also feel the tension between these, his two most useful servants.
The tension wasn’t simply because each wished to be the one standing alone at his master’s side at the center of Imperial power. That was certainly part of it.
But there was more. Much more. Thrawn had recently suffered a serious defeat, permitting a small group of rebels he’d successfully trapped on the planet Atollon to slip through his fingers. That failure had earned Vader’s contempt.
Thrawn, in his turn, strongly opposed the Death Star project favored by Vader, Grand Moff Tarkin, and Palpatine himself, pushing instead for his own prized TIE Defender project on Lothal. So far Thrawn’s opposition had not reached the level of open resistance, but the Emperor knew it was only a matter of time. Vader knew that, as well.
But Palpatine hadn’t brought them here to offer an opportunity for reconciliation. Certainly not to mediate personally in their conflict. There were other, far deeper considerations.
Thrawn had given his oath of loyalty to the Empire. But that loyalty had never been fully tested. Vader stood beside Palpatine as the Sith Master’s apprentice But his pervious life among the Jedi could not simply be ignored nor casually dismissed.
Here, with this intriguing Force disturbance, was the opportunity to deal with both issues.
Palpatine raised his eyes briefly toward the high window in his throne room. The Star Destroyer Chimaera was visible in the distance, a barely discernible arrowhead shape floating high above Coruscant’s buildings and skylanes. Normally, military craft that large weren’t permitted closer than low orbit. But Palpatine had wished the ship to be present during this meeting, a subtle reminder to both of his servants of what had been given to Thrawn, and what could be taken away.
Vader spoke first, as Palpatine had known he would. “Perhaps you sense the rogue Jedi Kanan Jarrus,” he said. “Or the creature Admiral Thrawn claimed to have encountered on Atollon.”
Palpatine smiled thinly. Of course he wasn’t sensing Jarrus. That particular disturbance had long since been noted, codified, and dismissed, a fact Vader knew only too well. The suggestion was nothing more than a reminder to Thrawn—and to Palpatine—of the Chiss’s humiliating defeat.
Thrawn gave no visible reaction to Vader’s comment. But Palpatine could sense a hardening of his attitude. He’d already promised the Emperor that he would deal with Jarrus and the Phoenix rebels who had so recently slipped through his fingers. Much of that failure had been due to factors not under Thrawn’s control, which was why Palpatine hadn’t taken the Seventh Fleet away from him.
But Vader had no patience for failure of any sort, no matter what the reasons or excuses. For now, he was waiting; but he was more than ready to step in to solve that particular problem if the Grand Admiral failed.
“This disturbance comes from neither,” Palpatine said. “It is something new. Something different.” He looked back and forth between his servants. “Something that will require both of you working together to uncover.”
Again, neither of them visibly reacted. But Palpatine could sense their surprise. Their surprise, and their reflexive protest.
Working together?
This time, it was the Chiss who spoke first. “With all due respect, Your Majesty, I believe my duty and my abilities would be best used elsewhere,” he said. “The rebels who escaped Atollon must be tracked down and eliminated before they can regroup and join with other cells.”
“I agree,” the Emperor said. “But the Seventh Fleet and Commander Woldar can deal with that without you for now. Grand Moff Tarkin will also be joining the commander while his new assignment is being prepared for him.”
Palpatine sensed a flicker in Vader’s emotions, perhaps a hope that Thrawn would mistakenly believe this was the right time and place to once again raise objections to the Death Star project. Palpatine paused, offering the Grand Admiral the opportunity to do just that.
But Thrawn remained silent.
“While Woldar and Tarkin find and deal with the rebels,” the Emperor continued, “you and Lord Vader will take your flagship to deal with this other matter.”
“Understood, Your Majesty,” Thrawn said. “May I point out that Governor Tarkin is less familiar than I am with this particular Rebel cell. Perhaps a more efficient approach would be for Lord Vader to be offered one of my Star Destroyers and seek out this disturbance on his own.”
Palpatine felt a sudden stirring of anger from his apprentice at Thrawn’s unthinking choice of phrase. A Lord of the Sith was not offered a ship. He took what he wanted when he wanted it.
But like Thrawn, Vader knew when to remain silent.
“You surprise me, Admiral Thrawn,” Palpatine said. “I would have expected a certain eagerness to journey within sight of your home.”
Thrawn’s glowing red eyes narrowed slightly, and Palpatine felt his sudden caution. “Excuse me, Your Majesty?”
“The disturbance is located at the edge of your Unknown Regions,” the Emperor said. “It appears to be centered on a planet named Batuu.” Again, he sensed a reaction to the name. This time, the reaction came from both of them. “I believe you have heard of it?”
Thrawn’s eyes were hooded, the expression on that blue-skinned face swirling with memories. “Yes,” he murmured. “I have indeed heard of it.”
As, of course, had Vader. It was the place where he and Thrawn had long ago interfered, albeit unwittingly, with one of Palpatine’s plans.
But again, Vader remained silent.
“Very well, then,” Palpatine said. “You, Admiral, will command.” He looked at Vader. “You, Lord Vader, will deal with the disturbance.”
“Yes, Your Highness,” Thrawn said.
“Yes, my master,” Vader said.
Palpatine leaned back into the depths of his throne. “Then go.”
The two servants turned and walked toward the door between the double line of red-cloaked Imperial Guards silently lining their path. Palpatine watched them go: the Chiss in his white Grand Admiral’s uniform, the Sith garbed in black, his long cloak swirling behind him.
The solution to this particular puzzle would indeed require both of them. But more importantly, it would address Palpatine’s lingering questions.
He smiled thinly. Time for Thrawn to face his future.
Ça c'est cool!!! Est-ce que ça veut dire que l'on retrouvera des références à Thrawn dans Galaxy's Edge?? ce serait génial!!
"La chose la plus importante pour un réalisateur est de savoir ce qu'il veut. C'est la raison pour laquelle j'adore Disney: je pense que l'animation est à l'origine du cinéma en prises de vue réelles, car les animateurs doivent avoir une image claire dans leur esprit. ils doivent utiliser leur imaginaire afin de peindre les choses, en tenant compte de tous les aspects, jusqu'au mouvement du vent. Tous les réalisateur devraient être avant tout des animateurs, car il s'agit de transformer l'imaginaire en quelque chose de tangible."Steven Spielberg
Nvidia Corporation, inventeur du processeur graphique, participe au développement de l'attraction "Milennium Falcon" :
Citation :
Walt Disney Imagineering, NVIDIA Develop New Tech to Enable Star Wars: Galaxy’s Edge Millennium Falcon Attraction for Disney Parks
NVIDIA Quadro and Epic Games Unreal Engine multi-GPU customizations benefit all Unreal users.
When Star Wars: Galaxy’s Edge opens next year at Disneyland Resort and the Walt Disney World Resort, park guests will visit the planet of Batuu, a remote outpost that was once a busy crossroads along the old sub-lightspeed trade routes. But you don’t have to wait another year to get a glimpse of it.
An in-progress animated sequence from the Millennium Falcon attraction was unveiled today. Produced by ILMxLAB and running in real time, it gives fans the first ever glimpse of the incredible detail and immersion the attraction will offer.
Walt Disney Imagineering teamed with NVIDIA and Epic Games to develop new technology to drive its attraction. When it launches, riders will enter a cockpit powered with a single BOXX chassis packed with eight high-end NVIDIA Quadro P6000 GPUs, connected via Quadro SLI.
Quadro Sync synchronizes five projectors for the creation of dazzling ultra-high resolution, perfectly timed displays to fully immerse the riders in the word of planet Batuu.
Working with NVIDIA and Epic Games, the Imagineering team created a custom multi-GPU implementation for Unreal Engine. This new code was returned to the Epic Games team and will help influence how multi-GPUs function for their engine.
“We worked with NVIDIA engineers to use Quadro-specific features like Mosaic and cross-GPU reads to develop a renderer that had performance characteristics we needed,” says Bei Yang, technology studio executive at Disney Imagineering. “Using the eight connected GPUs allowed us to achieve performance unlike anything before.”
Yang and Principal Software Developer Eric Smolikowski dove into more details during their GTC talk, “Walt Disney Imagineering Technology Preview: Real-time Rendering of a Galaxy Far, Far Away,” and discussed how Disney Imagineering took advantage of the latest NVIDIA technology and the technical modifications they made for the Unreal Engine, which allows eight GPUs to render at unprecedented quality and speed.